![]() RSO Radar), upon reaching level 1 in Satellite Radar, all radars will have Satellite Radar parameters. If another mod simply changes the parameters of the vanila radar via a edits instead of creating its own new radar entity (e.g. Launch Control, Train Tracker, etc.) created by any other mods. The current values were chosen to yield roughly 100-200 hours of playtime before reaching level 17, at which point the radars will hopefully be balanced with deep late game expansion needs.Īs of v0.3.0, this mod will not affect any special radar entities (e.g. For those wanting more customization, feel free to increase the max level beyond the provided 17 or alter the formula altogether (look in a in v0.5.0+). You may easily adjust the scale of satellites via the in-game Options > Mods menu. When building a new radar, simply craft and place like usual, and it will be built with the correct level parameters automatically. The seed is the starting value for the random number generator that Factorio uses for generating the world based on the generation settings. ![]() The radars are automatically upgraded as the total satellite requirements for each level is met via rocket launches. ![]() Think of it like initializing the connection between the ground radars and the satellites already in orbit. If running the mod for the first time on an existing map with satellites already in orbit, all vanilla radars on the map will be upgraded after the next rocket launch with a satellite on board. Hovering over any radar and reading its name will indicate the current level of the radar network. The formulas are based on each chunk added to the visible range requiring 1 satellite. Once there are 1632 satellites in orbit, the visible range will be 41x41 (vanilla is 7x7), the scanning range will be 169x169 (vanilla is 29x29), and the energy per sector scanned will be 1MJ (vanilla is 10MJ). The columns are left to right: level, visible range dimensions, scanning range dimensions, total satellites required, energy (time) to scan each sector in MJ. See this table for the current levels included in the mod. decreases the time to scan each sector.increases the max scanning range of each radar by one chunk in both directions.increases the always visible square range of each radar by one chunk in both directions.Each level changes three parameters of the vanilla radar: There are currently 17 added levels of radar performance. Put your satellites to good use! Each satellite launched on a rocket contributes to the global surveillance network. Launch the game > Options > Mods > Startup tab. Current version support is for Factorio Version 0.15Ĭhoose the appropriate version for 0.12-0.14Ĭheck out the in-game options to scale the required satellites to your liking.
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